Showcase Review Submission Form Showcase Reviewer Submission Form In order to inform our selection process, we ask that you grade each paper or proposal in relation to quality, fit, and innovation. Please also provide an overall recommendation, and an assessment of your expertise in relation to the paper and proposal. Finally, we offer space for open comments. The “comments to the author section” is for helpful feedback that will be shared anonymously with authors. Only the conference committee and staff will have access to the other portions of your review. We have had an overwhelming response to the call for proposals, so the selection process will be challenging. While the quality of the papers and proposals is the most important criteria, we are also committed to highlighting a diversity of perspectives and innovative work that speaks to core values of expanding access and progressive and catalytic innovation. We are hugely grateful for your service to our community and your candid assessments. Reviewer's Name* First Last Reviewer's Email*Please use the email address we have on file for you (the email we use to contact you). Enter Email Confirm Email Select Showcase Being Reviewed*"News Agencies in School": Empowering Voices Across BahiaA Case Study- Developing Symbolic and Logical Thinking With Project and Creative Based Learning in a Japanese Floortime SchoolA New Taxonomy of the Enduring Effects of Community Arts ProgramsA Teacher in Every Home: AI Avatar Partners for Early Learning Access, Empowerment and IdentityAI as a Learning Partner: Lessons Learned in Designing Pedagogically Aligned AI Integration for College ClassroomsAI-Augmented Tutoring for Equitable Mathematics Learning: Scaling Human Expertise with Generative AIAssessment Party: Reframe, Reflect on, and Reconnect your Assessment PracticeATLAS Explore: Adaptive Technology and Learner Agency in SchoolsBeyond the Screen: Designing Microlearning for India’s Invisible Workforce through Multilingual Gamification, AI, and WhatsAppBirdWise: Leveraging Participatory Science Data to Create an Adaptive Quizzing Application for Learning Bird IdentificationBoosters & SkepticsBridging Play and Pedagogy in South Asia: Supporting Teacher Efficacy in Delivering Social Emotional Learning through a Hybrid Play and LLM-Based ModelBridging Tradition and Innovation: Leveraging School Morning Assemblies for Digital Media Literacy and Climate EducationCo-Creating the Future: Youth, XR, and Connected Learning Across Real and Virtual WorldsCo-Designing Homeboy Technologies: Reflections on a 3 year partnership engaging system impacted and formerly gang affiliated youth in creative technologyConnecting Communities to Untold Histories Through Location-Based AR LearningConnecting Pattern Design and Typography: A Hands-On Workshop in Creative Visual FormCreating Digital Games that Engage Kids in Joint Peer-to-Peer Engineering Learning with PBS KIDS’ Team Hamster!Critical Thinking Habits of Mind in Media Arts LearningDepolarizing our Political Climate Through Discourse-Based Civics EducationEcotale: An Interactive Game for Environmental Learning in Local EcosystemsDesigning for Well-Being and Engagement: How Scratch Research Informs Equitable Platform InnovationEarly Adolescent YouTube Use and Mental Health on Academic Outcomes: A Mixed Methods StudyFigma-infused curricula in a Global Food Production and Health course to foster systems thinkingFrom Academia to Application: Bridging the Gap in AI Guidelines for Early Childhood (Ages 2-6)Helping Students Learn How to Learn: Examining the Effect of AI-Powered Virtual Humans in Higher EducationHow social media helps or hinders wellbeing: Voices from adolescents in their own wordsJoyful Learning in Video Gaming Communities: How We Can Begin Identifying Joyful Learning in Adult LearnersLeveraging AI to Enhance Student Success: Insights from My Learning Coach (MLC)Making Research More Participatory through Collaboration with Autistic MentorsMore Than Meets the Eye: Transforming Black Boys’ STEM Identities through Liberatory Co-Design and Computational MakingMoSAIC: A Hybrid Framework for Understanding Social Curiosity in Digital Learning EnvironmentsNeighborhood Science (NeiSci): Intergenerational Hands-On Kits Linking Local Learning to Participatory SciencePicksy: From Sound to Strum, Reinventing Rhythmic Skill EducationRecipes for Engaging Beyond Our Walls: 50+ Towns Making Their Own Story GamesReflecting in-Action: Improving learning in Extended Reality with AI-empowered ReflectionReframing Autism: Towards a Neurodiverse Connected Learning EnvironmentReframing Struggle as Strength: The Superpower Framework for Identity‑Driven LearningReimagining Robotics Education in Egypt Through Community-Led InnovationRemixing STEAM activities for public libraries’ local community interestsRites of Passage for the Digital Age: A New Approach to Future ReadinessScaling Peer Support and Social-Emotional Learning: A Youth-Led Digital Model Supporting 2SLGBTQIA+ Mental HealthSOFLA® — The Synchronous Online Flipped Learning ApproachSource?: A Media Literacy Simulation for the Age of MisinformationStrengthening Synapses: Fostering Connections and Pathways for Youth Across STEM Learning EcosystemsTalking to a Tree: A Generative AI-Mediated Collaborative Game for Knowledge CommunityTeacherCollab: Scaling Responsive Teaching to Support Student-Centered Participatory Math ClassroomsThe Joyful Learning Initiative: Early Insights for Research and DesignThe Listen and Tell Workshop: Fostering Environmental Awareness and Community Engagement for Disadvantaged ChildrenThe Persona Creation Kit: A Playful, Card-Based Approach to More Diverse User PersonasThe Smart Greenhouse Project: Physical Computing to learn STEMTogether Tales: Designing Neurodiverse Connected Learning Through AI-Supported Co-CreationUnderstanding Teacher Requirements for Game-Based Learning Analytics DashboardsUnderstanding the Digital Lives of Neurodivergent Adolescents: Current Perspectives on Academic and Family ContextsUnleashing Potential: Integrating Esports in School Libraries with Garden State EsportsWe Are the Algorithm: Reclaiming Data and Redefining Success Through Youth Sports ScienceWhat Comes Next?: Youth Learning About and Designing Markov Chains through Unplugged ActivitiesWhat happens when teens design small generative language models? A case study of teenagers building babyGPTsYouth Wellbeing by Design: Integrating Research, Critical Perspectives, and InnovationA Community-Driven Model for Hands-On STEM LearningCache Me Outside: Co-constituted Play within Human–Material NetworksConnecting Play to Pathways: An Evidence Centered Game Design Model for Early STEM LearningCreating Interest in STEM Through CreativityScratchJr BotsYoung Children as Creative Designers: Participatory Design of Podcast Stories with 5-8-Year-Olds and Their ParentsBeyond Perception: Shaping Meaning Through the Narrative Power of Typography as an Independent Visual LanguageBuilding Data and Climate Literacy by Connecting Learning Across Informal and Formal Learning EnvironmentsCodeBlueSim: An XR Platform for Immersive Code Blue Team Training Using Apple Vision ProHow Any Teacher Can Meet Every Learner's NeedsUC Davis Efficacy StudyEducational Leadership for Critical AI Literacy, Ethics, Justice, and Civic EngagementReview CriteriaQuality of Showcase*Provide your overall rating of the quality of the showcase submission. Please consider the quality of the writing of the paper itself. (Hidden from authors). Exceptional - 5 Very Good - 4 Decent - 3 Below Average - 2 Poor - 1 Overall Quality of Showcase Proposal*Provide your overall rating of the quality of the proposal. Please consider the quality of the underlying showcase submission. (Hidden from authors). Exceptional - 5 Very Good - 4 Decent - 3 Below Average - 2 Poor - 1 Fit*Rate the fit with the CLS mission to “fuel a growing movement of innovators harnessing the power of emerging technology to expand access to participatory, playful, and creative learning.” (Hidden from authors). Perfect Fit - 5 Good Fit - 4 Mostly Aligned - 3 Lacks Alignment - 2 Conflicts with Mission - 1 Innovation*The CLS is committed to advancing new avenues for inquiry, action, and collaboration in order to foster progressive and catalytic innovation. We value innovation not only in technology and design but also in challenging assumptions and elevating underrepresented perspectives. Rate whether this paper or proposal provides fresh, fun, and innovative thinking and perspectives. (Hidden from authors). Radically Innovative - 5 Innovative - 4 Interesting/Fresh - 3 Familiar - 2 Conventional - 1 Recommendation*Provide your overall recommendation. (Hidden from authors). Definite accept: I would argue strongly for accepting this proposal - 5 Probably accept: I would argue for accepting this proposal - 4 Borderline: Overall I would not argue for accepting this proposal - 3 Probably reject: I would argue for rejecting this proposal - 2 Definite reject: I would argue strongly for rejecting this proposal - 1 Expertise*Provide your expertise in the topic area of this proposal. (Hidden from authors). Expert - 4 Knowledgeable - 3 Passing Knowledge - 2 No Knowledge - 1 Comments to Committee*Comments for internal review, which will be visible to CLS committee members (Hidden from authors):Comments to Author*Comments to be shared with the authors. Please provide feedback to the authors on the strengths of the submission and how it could be improved.Consider for a different format / Flag for further considerationFlag this submission for committee discussion because (for example) it might deserve special follow up with the submitter, or being considered for another format or an invited session in the main program. Yes Δ